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Software Engineer I
Electronic Arts(EA)
Updated on: 13 January 2026
Additional Details
Website
Work Location
Hyderabad, India
Job Type
FTE
Batch
Experience (1-2 years)
Stream Required
Bachelor's/Master's degree in Computer Science
Salary
30 LPA+ (Expected)
Job Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
About EA
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story and part of a community that connects across the globe. EA is a place where creativity thrives, new perspectives are invited, and ideas matter. We are a team where everyone makes play happen. Our unique studios create amazingly creative and fun games - fast paced puzzles, adrenaline filled
warfare, galaxy spanning adventures, high speed racing, and sports so realistic you can practically feel the grass under your feet. No other company can deliver EA's portfolio of amazing games and services, across multiple platforms, to players around the world. It is an exciting era in games, and an exciting time to join the team at EA!
About D&I
The Data & Insights (D&I) team harnesses the power of data to deliver transformative insights and solutions to EA game teams and players. D&I teams are involved in every aspect of data, driving strategy and governance; building powerful data and AI applications; and developing personalization, experimentation, and analytics tools, and more. When you join D&I, you're joining a team of passionate experts working to enable more profound understanding, better ways of working, and more meaningful experiences for our players.
The Challenge Ahead:
The D&I Data Group develops a unified Big Data pipeline across all franchises at Electronic Arts. This live service platform incorporates data collection, ingestion, processing, access, and visualization—all built on a modern, cloud-based tech stack with cutting-edge tools. The Data Group provides the tools and platform that power the future of game development, marketing, sales, accounting, and customer experience.
We are seeking developers who want to contribute innovative solutions to our live service platform for one of the most creative companies in technology. You'll have the opportunity to work on scalable systems that handle massive data volumes while enabling real-time insights that drive business decisions across EA's global operations.
Software Engineer I, UM/Ads Connection
Responsibilities:
You will work with cross-functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the live services workflow.
You will evaluate where and how EA's live service solutions, studio tech stacks, and vendor solutions can work together and help to achieve both engineering and business goals in an efficient and cost-effective manner.
You will use massive data sets from 20+ game studios to promote a data-driven decision-making process and experimentation culture.
You will engage with Game Studios, Experience, and Brand organizations to understand their use cases, and drive e2e solutions to meet the requirements.
You will work with Legal and Privacy teams to ensure that compliance directives are strictly followed.
You will work with product managers and customers directly to understand the use cases, come up with solutions and drive the areas of development with the best ROI.
Required Skills:
Bachelor/Master degree in Computer Science/related field.
1-2 years of relevant industry experience
Solid understanding of computer science fundamentals, data structures, and algorithms.
Proficiency in at least one programming language, preferably Java
Experience with front-end development technologies such as HTML, CSS, and JavaScript frameworks (preferably React).
Experience working with multi-cloud architectures to manage data pipelines across vendors, preferably AWS.
Familiarity with software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.
Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).
Experience working with online & offline databases, including columnar databases, relational databases or document databases.
Familiarity with docker/kubernetes, prometheus, grafana, gitlab CICD is a plus
Strong communication and interpersonal skills, with the ability to work effectively in a team environment.
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What is the role of Software Engineer I at Electronic Arts(EA)?
The Software Engineer I role at Electronic Arts(EA) involves working on key responsibilities mentioned in the job description and contributing to company growth.
Where is this job located?
This job is located in Hyderabad, India.
What is the salary for this position?
The salary for this role is 30 LPA+ (Expected).
Who all are eligible for this role
candidates with degree Bachelor's/Master's degree in Computer Science and graduating year will be Experience (1-2 years) .
How can I apply for this job?
You can apply directly using the official application link provided above on this page.
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